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I'M
DAn Millward.

GAMES PROGRAMMER & WEB DESIGNER
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01 PROFESSIONAL

MY TOOLKIT
GAMES DEVELOPMENT
GRAPHIC/VIDEO EDITING
MODELLING & ANIMATION
APP
DEVELOPMENT
PROFESSIONAL 

D

Welcome to my professional portfolio! If you're interested in learning more about my qualifications, skills, and work experience, you can download my Curriculum Vitae (CV) here.


My CV provides a comprehensive overview of my academic background, professional experience, and key achievements. It highlights my skills, competencies, and the value I bring to any project or organization. Feel free to explore my CV to get a detailed understanding of my journey and expertise.

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02 PORTFOLIO

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03 Experience

 QUBE Remastered

As a Games Tester for the QUBE Remastered 10th Anniversary developed by Toxic Games, I was tasked with a role of ensuring the quality and integrity of the gaming experience. My primary responsibility was to meticulously evaluate and analyse various aspects of the game, including its graphics, mechanics, gameplay dynamics, and overall user experience.

BUY NOW!

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Toxic Games

QUBE Remastered

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2022

2020-Current

ScienceFutures

Following my successful internship, I transitioned into the role of a website designer, where my primary responsibilities revolved around site maintenance and optimization. Ensuring the continuous functionality, security, and regular backups of the website are integral. This role not only allowed me to apply and expand upon my web development skills but also emphasized the importance of maintaining a dynamic and secure online presence for the School of Applied Sciences UWE.

2018-2023

Baileys Ltd

Catering/Bar Manager

2018-2022

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BSc (Hons) Games Tech

My university journey in Games Technology has been an immersive and dynamic exploration of the multifaceted world of game development. Over the course of three enriching years, I delved into a comprehensive curriculum that spanned the entire spectrum of game design and technology. From understanding the intricacies of game engine architecture to mastering the art of game level design, delving into AI, and honing my skills in game programming, the curriculum provided a holistic view of the gaming industry. The culmination of my academic endeavors was my dissertation, a deep dive into procedural generation and the integration of a design system that focused on creating unique  entities, such as rooms, buildings, dungeons, cities + More. The system allowed designers freedom through parametric controls to tweak and perfect the design. This innovative approach not only showcased the synthesis of theoretical knowledge and practical skills gained throughout the program but also underscored my commitment to pushing the boundaries of creativity and technological advancement within the realm of game development.

 QUBE Remastered

As a Games Tester for the QUBE Remastered 10th Anniversary developed by Toxic Games, I was tasked with a role of ensuring the quality and integrity of the gaming experience. My primary responsibility was to meticulously evaluate and analyse various aspects of the game, including its graphics, mechanics, gameplay dynamics, and overall user experience.

BUY NOW!

2022

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School Of Applied Science

Website Intern
During my internship with the School of Applied Sciences at UWE, I spearheaded the design and implementation of the "ScienceFutures" website. This project involved translating the school's innovative research and academic programs into a user-friendly and visually engaging digital platform. From conceptualization to execution, I played a key role in crafting a website that not only informed but also showcased the institution's commitment to scientific exploration and collaboration. This experience allowed me to refine my web development skills in a real-world setting, contributing to the digital presence of the School of Applied Sciences. 

2022

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Toxic Games
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Kojima Wars

As a member of a collaborative cohort project at PLAYWEST, our team undertook the development of an innovative online multiplayer FPS/RTS hybrid game. My specific focus within the team was on designing and implementing the in-game abilities. Leveraging a modular design approach, we crafted a versatile system that allowed for the creation of over 25 distinct and engaging abilities. This collaborative effort not only showcased our team's technical proficiency but also highlighted our creativity in enhancing the overall gaming experience. Working on this project was a rewarding experience, as we successfully contributed to the dynamic and multifaceted nature of the gameplay in this unique fusion of genres.

PLAYWEST
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2022

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PORTFOLIO
EXPERIENCEO
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04 Awards

Awards
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20/21 Dean Award
For Exemplary Performance 
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21/22 Dean Award
For Exemplary Performance 
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Exeter College Oscar
Peoples Choice
CONTACT
CONTACT

If you have any questions or would like to discuss potential opportunities, please don't hesitate to contact me. I'm excited about the possibility of working together and look forward to connecting with you.

Thank you for your interest!

EMAIL

millward123@outlook.com

Thanks for submitting!

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